Kill simulator
Kill any boss or monster 1, 100 or 1,000 times, or keep going until a chosen item drops, and see the loot, its GP value and your dry streaks.
Pick a monster to start killing.
Simplified: each kill rolls the main drop table once when the wiki's rates form one (they add up to about 1), and every other drop on its own. Drops without a published rate never drop here. Pets use their kill count threshold from this run. Drops from the gem and rare drop table are kept apart as a bonus: they do not count as rare drops or end a dry streak, and their rarity is taken within that table and capped by their value.